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The Standard Book of Spells Grade 5

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The Standard Book of Spells Grade 1
by Miranda Goshawk

Accio
Causes an object to fly to the caster, even over quite some distance. It would seem that the caster must know at least the general location of the object Summoned.

Alohomora
Charm that causes a locked door to open.

armor-bewitching charm
Enchants a suit of armor to sing Christmas carols.

Avada Kedavra
Causes instant death in a flash of green light.

Bubble-Head Charm
Encloses the head of the caster with a bubble of breathable air.

Chains
This spell causes magical chains to snake out of a chair and bind a person to it.

Cheering Charm
A charm that cheers a person up, makes them happy.

Colloportus
Seals a door, making an odd squelching noise.

Conjuring Spells
A type of magic which creates objects out of thin air.

Crucio
One of the “Unforgiveable Curses,” this spell causes the victim to suffer almost intolerable pain. Some victims of prolonged use of this curse have been driven insane.

Disillusionment Charm
A charm which hides the true, magical nature of something.

Door Opening Spell
Sends a jet of sparks out of the wand which opens a door.

Evanesco
Makes something vanish.

Expecto Patronum
Conjures a Patronus, a silvery phantom shape, usually that of an animal, which is the embodiment of the positive thoughts of the caster. A Patronus will drive away Dementors.

Expelliarmus
Causes opponent’s weapon to fly out of their hand.

Fidelius Charm
Complex and powerful charm that hides a person or persons completely; their location is known only to their designated “Secret Keeper.”

Flagrate
Creates a burning, fiery line in the air which can be “drawn” with the wand into specific shapes.

Impedimenta
Stops an object or slows it down.

Imperturbable Charm
Creates a magical barrier on an object, such as a door, to prevent eavesdropping.

Impervius
Makes something waterproof or water repellent.

Incarcerous
Sends thick ropes out of thin air to wrap around someone or something.

Insect Jinx
Sprouts feelers on the victims’s head, makes them unable to talk and have to scuttle along the ground.

Lumos
Causes a small beam of light to shine from the end of the caster’s wand.

Obliteration Charm
Removes traces or tracks left by someone.

Pack
A spell which causes items to assemble themselves into a trunk.

Permanent Sticking Charm
Spell which magically fastens one thing to another. It is extremely difficult to remove anything fastened with a Permanent Sticking Charm.

Petrificus Totalus
Turns the entire body of the victim rigid.

Portus
Turns the target object into a Portkey.

Protean Charm
Complex spell which makes something change form

Reducto
Blasts solid objects out of the caster’s path.

Reparo
Undoes damage to an object.

Room-sealing Spell
Seals a room with a powerful charm that none but a powerful wizard could break.

Scourgify
Cleans things.

Sealing Spell
Seals a roll of parchment with a touch of the wand

Shield Charm
This spell creates a magical barrier which will deflect hexes thrown at the caster.

Silencing Charm
A charm which causes something to be silent.

Switching Spells
A classification of Transfiguration spells which swap one thing for another.

Tarantallegra
Forces the victim’s legs to do a crazy dance.

Trip Jinx
Trips the target.

Written by Madika
Last Change of this page: Jul 22nd, 2005, 3:10 pm

 

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